Showing posts with label Video Games. Show all posts
Showing posts with label Video Games. Show all posts

04 January 2025

Stuff I've Been Consuming 2024

Can you believe it? My first blog post in five years! I'm back baby! I know it's been dead around here since 2020 but I've never stopped blogging--in my head. I've got years of stacked up posts--okay ideas for posts--stacked up and ready to go.

I'll lead off with the classic annual review of stuff consumed! My tracking for all consumption was in dire straits in 2022-2022, but I've got it all down from 2023 forward so maybe I'll move backwards. Nothing says "fresh" like years old recommendations! Let's gooooo!

Books

I’m almost too embarrassed by my lack of book reading to lead off with this subject. I technically logged about twenty books read but some of those were awfully short, some were semi-graphic novel, and some of them I’m just in the middle of them, but past the fifty percent mark.

Of those reads, I can only cite four as semi-recommends: 17 Things I’m Not Allowed to Do Anymore, Chokepoint Capitalism, Let’s Go Let’s Go, and The Vulnerables. Note, one of those is a children’s book—I like everything by Jenny Offill so far—and one of them is just a non-fiction book that I dip in and out of and still haven’t entirely finished.

With all my video game playing the past few years, I now think of everything in S-themed tier lists. I saw someone do theirs online and decided it was the way to go moving forward. So see the image attached for my books tier list.

Also, with a newfound dedication to making my life about books for 2025, I updated my long dormant Goodreads and will be tracking better as I go. My goal for 2025 is forty fiction books—discounting all the old “cheat” books that I would throw into fiftyfifty.me, including graphic novels, etc etc. That number will also disregard non-fiction books as well, as ingesting those is quite easy.

Also, I spent about a week reading about other people’s To Be Read system and despite some dalliances with more complicated systems, I’m just gonna go with a basic one: Throw up five books, finish them (or quit), before moving on to other titles. More about books on a different post. Let’s just move on…


Movies

With sixty-plus movies watched in 2024, there were only a handful worth recommending. In fact, maybe only four: Dune 2, Prospect, Wingwomen, and The Wild Robot. Dune 2 is self explanatory, it was great and can’t wait for the third one! We watched it again a few weeks later so I can assure you that it’s double great. Prospect is a 2018 sci-fi Western starring Sophie Thatcher and Pedro Pascal. With a minuscule four million dollar budget, Prospect manages to create a wonderful atmosphere and story about a father-daughter trapped on an alien planet.

Wingwoman, a French 2023 Netflix film directed by Mélanie Laurent—co-starring herself and Adèle Exarchopoulos—was a small budget action movie that delivered easy fun and laughs. Compared to most of the spectacle schlock I saw at the theaters this year, it was a gem. And then there was The Wild Robot, which was unexpectedly an absolute delight. While I didn’t enjoy the book (see below), the movie’s charming animation won me over immediately and in a shocker, I think The Wild Robot was the best movie I saw all year! Maybe not the “best” but definitely the most enjoyable.

Of course, I must also throw my heart at Wicked, but that is beyond biased as I’ve watched the Broadway show maybe a dozen times and was not going to be disheartened by any film adaptation. Cynthia Erivo and Ariana Grande were great—as was everyone else—and Wicked was definitely my favorite movie of the year, if not necessarily the best.

Some other notes: I decided I needed to pick a director to be a completionist and Wong Kar-wai was right there. His filmography isn’t that large—ten I believe—and I’ve seen most of it anyway but started again. Of the ones left to watch are As Tears Go By, Ashes of Time, and The Grandmaster (which I walked out on the time I watched it in the theater).

The Fall Guy was by no means great, or even good, but the Gosling and Blunt team up—my two favorite actor and actress basically—had to be seen and enjoyed. Gosling gets to Gosling and Blunt gets to be witty and fun. It was a blast! The last semi-recommend is Lady Snowblood, which Quentin Tarantino said directly influenced Kill Bill. Once you watch it you’ll see he just about lifted everything.


Television

It was a pretty great TV year actually, with nine series I’d wholeheartedly stand behind: Death and Other Details, Fallout, Pop Star Academy: KATSEYE, Shogun, The English, Under Pressure, We Are Lady Parts S2, X-Men 97, and XG Xtra Xtra.

You’ll note that two of the above are documentaries following k-pop groups. Of the two, Pop Star Academy is the heavily produced, slicker version, but XG’s documentary series—available on YouTube—was better because it followed the group over a span of many years. You’ll marvel at not only how hard the trainees work, but at the vision of Simon, who is the superproducer behind XG.

Of all the shows I watched this year though, it was The English that stole my heart, and I’ve watched it twice already. Emily Blunt and Chaske Spencer—of Twilight fame—star in this revisionist Western that was basically perfection. I tried to watch The English when it came out two years ago but kind of overlooked because of a slow beginning. This time around, I powered through the first twenty minutes and then was hooked for the next five and a half hours. Aside from the outstanding acting performances and breathtaking cinematography, Hugo Blick’s miniseries also (easily) takes the trophy for best woman-led Western. As I told my fellow Blunt enthusiast, “This is Blunt at her Blunt-iest, and being the best!”

A quick note about Death and Other Details, which stars Violett Beane and Mandy Patinkin as a detective duo. After suffering through quite a few not so good detective shows, this little seen Hulu show was the one that finally caught our attention. I tried to like Only Murders in the Building, I really did, but it didn’t scratch the right detective-y itch.

With 2023 in the rearview, I need to catch up on Scott Pilgrim Takes Off and Arcane S2 asap…


Games

I’ll separate these out as digital / video and board game. Of course, there’s a crossover here as Dune Imperium, which started life as a physical game but then transitioned to digital, which is how I play it. Fired up by Dune 2, we got into Imperium heavy and even though I’m still getting good at it, I loved it very much. The Rise of Ix expansion is out now too, so that’ll be exciting.

Successfully avoiding Balatro for most of the year, I made my friend download it for a weekend and he got so addicted he subsequently had to delete it. Nearly everyone says how addictive Balatro is so despite owning it on two platforms, I’ve yet to actually dig in much. But I can recommend it for sure.

A part of my summer was spent playing Call of Duty Cold War Zombie mode, upon the insistence of my friend. Many a night we stayed up late just trying to escape from zombie apocalypse. Then I got us into Cuphead and learned what frustration—and addiction—really was. Both of us were determined to beat the levels and had to set timers to limit ourselves for game play each night. Needless to say, with the game’s legendary difficulty, we are still not done with the game. One game that was a nice refresher between zombie and cups was Cat’s Quest 3. I’d played the two previous versions before and they were both a delight, but CQ3 was the best of them all. High high recommend for a fun time and cuteness overload.

Also a nice shoutout for Disney Illusion Island, which is a simple platformer that was perfect for playing with my nieces. They have mechanics to help the players falling behind—namely throwing ropes down ledges—and that was helpful all around. Plus the art and animation are exactly as you’d want a Mickey and Donald game to be.

For real board games, we got into Detective Portal, upon the recommendation of an employee at Geeky Teas & Games in Glendale. It filled the niche of missing Sherlock Holmes Consulting Detective nicely and it was fun to play a game where we could rely on any digital source. 

Follow ups to previous games we loved: Suspects Case 2 and Blowback, the second part of Enigma Emporium’s Predator or Prey series. These are postcard games that include puzzles of all types and while Blowback wasn’t as good as Wish You Were Here, we are certainly gonna stick around to do Parabola to finish out the arc.

And lastly, we quite enjoyed MicroMacro: Crime City, which is tiny characters moving around a huge map. I got us bigger magnifying glasses to use for the game and those magnifying glasses have come in good use for other games as well. MicroMacro’s series of hidden object crime solvers seem like consistent good fun, and playable for all ages!


The Quit List 🚫

The TV quit list was True Detective S4, Monsieur Spade, Mr and Mrs Smith, Grisse, and countless half episodes of stuff—many from Apple TV.

As for movies, I quit twenty-plus of them, with many being ones that were very highly regarded, so much so that I’ve lost all faith in reviewers and am now looking to go back to my old old system—following a single reviewer, and then calibrating off their taste.

Among those mega disappointments were American Fiction, Emilia Perez, I Saw the TV Glow, Shortcomings, and The Killer, which was not really a quit but we only suffered through it because we had already left one previous theater to watch it. See below for a new “which movies do I watch in theaters” strategy.

Also, as usual, I rewatch a ton of stuff unmentioned here—including a whole run of Robin Hood movies—but in mid-December we tried to rewatch Breakfast at Tiffany’s and it was putrid. Even accounting for Oriental Mickey Rooney, this classic film is pretty unwatchable. Prove me wrong…

For books, the quit criteria was similar to before: if I read over fifty percent, I could call it a “quit,” which we established back in the day of fiftyfifty.me, although that number has now been dialed down to twenty-five percent. Basically if I’ve gone past a quarter of a book, it can count as a “quit.” Among those were, again, a few critically acclaimed books that just flat out bombed for me: Ministry of Time, Chain-Gang All Stars, Incendiaries, Rejection (although I did enjoy some of it), Project Hail Mary, all of Sally Rooney, and The Wild Robot (loved the movie, but the book was too simple, which is not a fault but too childish for me). As I’m rededicating myself to reading in 2025, I hope to have a very full book section next year!

30 December 2019

Stuff I've Been Consuming 2019

Well, it's that new year's tradition, time to go over last year's consumption! Why isn't this spreadsheet more filled out and organized? Why isn't there an app for this?! I'm gonna go with final numbers of 57 movies and 20 books, give or take. That's um, not great. That's even down from last year's pathetic totals. Should there be a penalty for not hitting the goals? There should be right?

BOOKS: Well, this is just embarrassing. Despite being home most of the year, I only read very few books. After last year’s debacle of twenty-two books read, I think it’s safe to say that I am no longer a reader. The sum total of books read for 2019 was only twenty, plus six graphic novels. I think cutting out graphic novels in the count is probably the way to moving forward, because yes, I'm using them to pump up my weak numbers.

There were probably some other books I read for research but that’s just a pile of stuff sitting on my desk. Lots of how-to and craft books, along with many others that are related to the book I'm writing. So yeah, in my defense, I was working on a book most of the year and so had no time to read. Ahem. Okay that’s not true but let’s pretend it is. Twenty twenty, the year I'm ready to read again!

The good news is that our San Diego book club is starting up again -- the famed Celebrity Book Club -- because L has returned and that will spring us forward into the year new. Could our book club from a decade ago, Literary Urbanites also make a return? 🤞

I found out there was a Speaker for the Dead graphic novel and read it asap, dying to know what Lusitania’s pequeninos look like. After I read it online — all five issues can be found here — I bought the paper version just to have it. The other book I want to recommend is Six of Crows — and its sequel, Crooked Kingdom — by Leigh Bardugo, which just blew me away. Away! It was so good. (And here is Kevin Wada's character art, and again.)

And I kept seeing Carmen Maria Machado’s Her Body and Other Parties on my feed forever and finally got around to reading it. It’s fabulous and you can read the first story here: “The Husband Stitch” (2014). So yeah, books read this year, an embarrassing fail!

MOVIES: The biggest event of the year was Frozen II, which was about as expected. Better maybe? I dunno, I need to watch it again. The past month has just been me pushing Parasite onto anyone who would listen — strangers and friends alike, and also Knives Out if I think they’d be remotely into a whodunit. (If you watch it multiple times like I did, here’s the Rian Johnson audio commentary.)

But in my late year enthusiasm, I cannot forget that April brought me double bill of Go Back to China and then Swing Kids / Seuwingkizeu. I had a whole post in draft about Go Back to China but I guess I’ll wait on it since it was just bought of distribution and will be out in March 2020. The Emily Ting directed, Anna Kana starring, vehicle hit so close to home. I’ve moved to China before to work at the family factory and this film brought up so many personal touch points.

And then there was Seuwingkizeu, which was undoubtably my favorite film of the year. I mean, I gushed hard already. The sad news is that the official version lacks captions for the English lines, which makes it a tough watch — especially if I was trying to share it with non-native English speakers. Who does this? Offers subtitles but not through all the dialogue regardless of language?!

Overall it was a light year for movies, with fifty-six consumed. The Marvel auto-tens were Avengers: Endgame and Spiderman: Far From Home, with the other ones being Seuwingkizeu, Go Back to China, Parasite, Knives Out, and Once Upon a Time in Hollywood.

2019 was also the year the Deadwood movie finally came out, which was mostly fan service-y but led me down a rewatch path. Still a top five show ever! And shout out for two Penélope Cruz films, Almodovar’s Pain and Glory and Farhadi’s Everybody Knows. It’s a tough call who I liked better as her co-star, Bardem or Banderas, so we’ll call it a tie. Actually on, it has to be Bardem, it’s always Bardem!

Underwhelming: Uncut Gems, Hustlers, The Farewell, Beverly Hills Cop 1/2/3 (I’ve been listening to a lot of Rewatchables so we’ve been watching a lot of old stuff), and the truly awful The Dead Don’t Die, which pretty much almost killed a new friendship before it had a chance to fly, because I recommended it and we had to suffer through it together.



TELEVISION: The hits were Sex Education, True Detection S3, Russian Doll, Mindhunter S2, and Watchmen. I’m not even done with the latter as it just needs to be slow dripped. Also I quite liked The Boys and The Society (also unfinished). I guess I didn’t watch that much TV this year actually! I really wanted to like Umbrella Academy but ultimately lost interest, and with Netflix throwing out some Taiwanese movies and series, I was sure A Thousand Goodnights would be a hit with my mom but it wasn’t good, like at all.

And even though this is a yearly staple, I need to mention the most recent season of MTV’s The Challenge. It was called War of the Worlds 2 and featured a US team versus a UK team. We bought the entire season on Amazon to go ad-free and it was a great decision. Even better, we suckered AMR into watching it with us and he led us to an Alliance Reality Bites victory. It was thrilling. Also I got my friend a Cameo from Johnny Bananas himself, which was truly a highlight. Bananas!


GAMES: I played many a game this year, the product of being homebound and also having a Switch. Lichtspeer is a fun two-player game that can be challenging but also meditative. I loved the art and action of Guacamelee 2 but have yet to finish it. Actually I’ve yet to finish any of the games I’m about to talk about because, well, I guess that’s just what I do?

Most of my Switch buys are for local co-op and of there were two throwbacks that were wonderful: New Super Mario Bros. U is a Wii rerelease but it features simultaneous four player action. Yes, that means classic Super Mario action with four players at once!

And then there’s River City Girls, which is a semi-follow up to one of my favorite games of all time, River City Ransom. Playing as Kyoko and Misako, the girlfriends of Kunio and Riki, makes River City Girls even better than the original. I mean, teen girls punching and kicking their way through malls and squads for cheerleaders? Bring it on!

Oh, also Marvel Alliance 3, which is kind of a throwback. I’ve already spent many hours on this game and will continue to play it over and over, leveling up Spider-Gwen and her friends. All of the old X-Men Legends and Alliance series were great and this one is more of the same. Am I lacking three friends to come over and play with me all the time? Yes, I am, but I push on. Other good co-ops: Captain Toad: Treasure Tracker and Yoshi's Crafted World.

To start 2020, I will be continuing on my quest to catch them all. After some debate between Sobble and Scorbunny, I chose Scorbunny to start, a decision I haven’t regretted. Oh and I got Shield because well, I need Galarian Ponyta. Need! I’ve spent more hours organizing my various Pokemon boxes than actually catching Pokemon, but that’s just setting the foundation for a beautiful Pokedex.

For iOS, I kept buying games but not playing them, but of the few that I did, Meteorfall sucked me in the hardest. I spent a week trying to perfect a particular strategy — at one point even throwing my phone down on the couch with some force, which for me is a huge display of disrespect to my phone. When I finally beat the Lich King on hardest difficulty with Queen of Shadow Rose, I felt like I had conquered Everest. It’s the small victories my friends…

Two wonderfully meditative and beautiful games: Alto’s Odyssey and Sky: Children of Light, Apple’s game of the year. We were taken with Alto’s Adventure when it came out and then AMR started playing the follow up, Odyssey, which is basically the same thing but still splendid. And Sky, from the makers of Journey, was just magical. You meet friends and wordlessly join them in traversing the world, flying and twirling around. The only communicate is by emotes and hand holding and I think I made many deep connections to people who helped me along the way. You’ll be forever in my heart, random helpers of the internet!

Also, this was a big moment for me in my LOL career. H-U-G-E. Taliyah forever...
EVENTS: I must have done something between January and August right? Well, the records tell me a resounding "no!" So I guess it was just a Carly Rae concert in August, followed a few weeks later by a Kacey Musgraves show, and then Poolside right around Christmas. Oh and a Todrick Hall, I can't forget that! Very dancey concert, as expected.

I apparently only saw one musical this year, The Book of Mormon in Mexico City, which was super fun mainly due to sitting right in the first row -- with nobody else around us. Being close to things is the way to go. We were a few rows back for Carly and that was life changing. The lesson to be learned is to be very close to things...and to Carly. Fave song off Dedicated: "Too Much."


PODCASTS: I was on the community panel for Self Evident, a new Asian American podcast that debuted this year. Episode one came out in May and the season ended a few months later. Hosted by Cathy Erway and featuring an experienced and ultra-competent team behind her, Self Evident should have another season coming soon!

I swore my cousin introduced me to The Empty Bowl, “a meditative podcast about cereal.” Alas, it was not her I should thank for this gift. The deep dives into cereal life are indeed meditative, if you can believe it.

For months, writer and all everything Mary HK Choi was making daily minipods with "a focus on mental health and creativity," as part of her Hey, Cool... banner. As a fan of Mary HK, it was like getting her piped directly into my life. The mini format was interesting and I was sad when the episodes got less daily. I would love to see more people do this sort of thiung.

And then there’s Deadline City, which is Dhonielle Clayton and Zoraida Cordova’s new bookish podcast. I listen to quite a few YA podcasts and this one has a friend and is just super fun!

Michael Lewis’ Against the Rules was great. And while this isn’t exactly a podcast, Gladwell’s Talking to Strangers audiobook is pretty much exactly that and I heard that his audiobook was outselling his physical and ebook, and it’s probably because the audiobook is just a podcast. If that makes sense.

09 June 2018

The Games We Play

Is this just becoming a recommendation blog? Sure looks like it! It’s been awhile since I’ve recommended some iOS games -- the last ones were Lost Frontier and Guild of Dungeoneering -- so here we go, more phone games...

Antihero ($2.99)
This gem of a game has kept me entertained for long hours as I suffered through some bad fried chicken in Bali. In Antihero you play as a master thief, and your goal is to pilfer the city before your opponent does. You’re aided by urchins, thugs, gangs, assassins, and other fun fellows, all speaking in darling Dickensian accents. The campaign is a delight and playing against another human has the potential for great back-and-forth while using differing strategies, depending on the map. I couldn’t recommend Antihero enough and I’ve gotten two people hooked on it, neither of whom have ever played an iOS game before!

Teeny Titans ($3.99)
What happens when you combine Teen Titans with Pokemon? You get figure collecting and battling, all wrapped up in the delightful animation style of Teen Titans Go!, which appeals to all my sensibilities. I’ve recently just started watching the show and while the game itself isn’t all that difficult (or long), it is a freaking blast to rip through racks at the in-game figurine stores to find the rare one you’ve been searching for.

The Powerpuff Girls: Flipped Out ($2.99)
Arizona-based developer Grumpyface has kicked out a bunch of Cartoon Network properties and between my experience with Teeny Titans and this Powerpuff Girls game, I’m sold! Besides using Bubbles, Blossom, and Buttercup at their butt-kicking cutest, Flipped Out has an innovative flip mechanic that allows you to instantly turn it from a horizontal fighting game into a vertical match-three one. It’s really so smooth and a little bit genius. Throw in pickle collecting, the funny assortment of Powerpuff villains, plus super solid gameplay and I may just have to get all of Grumpyface’s games!

Death Coming ($1.99)
While I’ve barely started this one, the pixel art alone drew me in. You play as Death’s assistant, using semi-omniscient powers to drop things on people or bait them into unfortunate deaths. The goal is to kill the little people on-screen and it’s a freaking delight! While I do agree with some of the reviews that cite eventual frustration—and some tiny finicky controls at times—the game is unique enough, and the art so lovely, that I can recommend it for the killer in everyone.


Miracle Merchant ($1.99)
I’m actually pretty bad at solitaire type games like this but Tiny Touchables, who made Card Crawl, has always won me over with its personality-infused artwork by Thomas Wellmann and its simple yet deep mechanics. If you like a touch of math, and am into mixing potions for an imaginary apothecary, Miracle Merchant is the game for you!

09 January 2017

Send'em Packing

Okay, I’ve got some app recommendations, as usual. These are all utility ones but so far I’ve loved them all. First up is Bear, which is just wonderful because it’s a beautiful note taking app, perfect for replacing Notes. I mean, Notes is nice and all, but if you want/need a beautiful icon of a bear’s profile on your iPhone screen, high recommend. Also, Bear has very nice categorization hashtags, a clean interface, and a Mac app that syncs perfectly — and quickly.

The one downside is that Bear costs money to sync between devices, and while it’s only an annual subscription fee of $14.99 (or $1.49 month-by-month), I know how some people feel about paying for apps. If you’re against it, well, Bear ain’t for you. Actually, all these apps I’m gonna talk about today are paid. But if you want to support creators, you should really reconsider your stance on never paying for apps. Times have changed, and oftentimes paying for an app tends to bring you a more quality product. No more freemium, and the inevitable ads, for me if a better paid alternative is available!
With that in mind, I finally moved over to 1Password. As much as I harp on systemizing and frequently changing your passwords, I know I should have been using a master password solution long ago. So I’m making a change — and upgrade really — and going with 1Password. And I’m glad I’ve waited, as the newest version of 1Password is significantly easier to use than when I tried it a few years ago. Now, 1Password isn’t cheap. The iOS app is $10, and the accompanying Mac app is $50+. Plus if you use their proprietary service to sync/save, it’s another $2.99 per month. (You don’t have to though, you can use Dropbox or iCloud.)

Setting it up can take a bit of time, but be patient, and soon your passwords will be secure and yet easy to use. I’ve been using it for three weeks now, and it has helped in so many little ways. I don’t use 1Password to auto-generate all my random passwords, but I’m working up to it.

Unrelated but a pro tip: Do this for your phone, "The iOS ‘@@' Shortcut As A Text Expander For Emails.” It’ll change your life, seriously. Thanks to SuperLum for changing mine.
And then we get to Deliveries, which just tracks your um, deliveries. If you prefer to do all your shopping online, this is a no brainer. While I didn’t quite see why I couldn’t just check my Amazon account a lot or click on all those emails, now that I’ve used Deliveries, I absolutely love it. I know exactly where my stuff is and when it’ll arrive. No more heading to the mailbox — we have to drive to a PO Box — to see if my exciting order has arrived. And trust me, I’ve been ordering up a storm of stuff recently, from kitchen supplies to books to well, mostly those two things. Also, it’s been useful for work as I can track UPS shipments and stuff too!

Deliveries is $4.99 for iOS and also $4.99 for Mac. I bought both. And if you want to get fancy, you can use IFTTT to cook up some useful Deliveries recipes that automates the tracking info from your email to the actual app. Otherwise you gotta copy/paste tracking numbers in.

My other friend uses Parcel, which is semi-free, and seems to be just as clean and useful, but since I was recommended Deliveries from a trusted source, I went with that one. Alternately, if you want me to keep track of your packages, feel free to send me your tracking numbers and I’ll be on high alert, I promise.
And now we get down to some games. No need to get into super detail here but the two that have been living on my phone are Lost Frontier ($2.99) and Guild of Dungeoneering ($4.99). I auto-buy anything from Mika Mobile because I love their games and art style so much, and Lost Frontier is a cut above due to its Western theme. Plus I’m a sucker for hex based war games and only wish this had multi-player. But I know it won’t likely have it, sadly.

As for Guild of Dungeoneering — “dungeoneering” is just weird to see/spell right? — it’s a twist on the classic roguelike dungeon crawler because you don’t actually control the character. Instead you lay down tiles and try to lure them around a dungeon. You do get to do the fighting, and losing, but when a character dies, you have to go recruit another one to send to their death. Each character is GoD is so cute and has whimsical traits, plus the art is just unabashedly cute! This is another app I like having on my iPhone just because I like looking at the logo…

So, that’s what I got on my phone these days If you have any app recommendations, please share! Actually, just one more. If you’re into fine art, Artsy is a free app for browsing museum collections. Ostensibly it’s also for collecting but I’ve never explored the side of the site/app. Because, I mean, who am I to collect fine art?

08 April 2014

All Men Must Die


Listening to: Kanye Asada, "Boys & Girls: March 2014." We went out this past weekend to see another DJ but ended up falling in love with this guy’s set. It was wonderfully dancey, while not falling into any genre. Technically it’s maybe a little housey with R&B hooks, but it was so much better than that. Anyone who mixes in "Escapade" is all good in my book. Also, that name "carne asada" is amazing. Here's his setlists and try out this Aaliyah track for a quick taste of what I fell in love with. See you on the dance floor.

Most of the rest of my weekend was spent in a much more prone position, lying on my side while grinding/frolicking through hours of Battleheart. Battleheart is an iOS action RPG game that came out a few years ago and I don’t know how I missed it. Suffice to say, the package of wonderfully responsive controls, streamlined design, lots of lineup combinations, plus super cute characters had me obsessed. I mean, take a look at the little barbarian, witch, pirate, and even a monk! I think I literally played Battleheart for ten hours straight, stopping only when my phone died.

Also, the week was all about Game of Thrones right? While waiting for Sunday’s premiere, and making backup plans in case HBO Go collapsed (again), I saw that Fantasizr was running a GoT fantasy game. Of course I assembled a league because fantasy anything makes life better. And then I started a blog for the league because, well, that’s what I do. Anyway, our draft was super fun and now I’m heavily invested in my team’s aptitude for killing, maiming, sexing, insulting, and drinking. My team name is "Blonde Ambition," named after Madonna's tour, and my first few picks were right on theme with Daenerys, Brienne, and Joffrey. And then somehow I ended up with almost all of the Tyrells, more than fulfilling the "ambition" part of the name. Fantasy Game of Thrones and the new season of MTV Challenge will keep me occupied now that basketball is over. Can someone just make fantasy real life friends already?
And hello, the new Captain America is so good! If you've seen it already, check out this spoiler filled "The Winter Soldier Secrets You (Probably) Didn't Notice." As an avid Marvel fan but not enough apparently, I didn't notice most of these tidbits. I mean, when I used to read comics, Captain America was not cool. But now he's got super muscles and looks like Chris Evans so he's finally got a proper fandom.

Someone asked me this weekend if I thought an issue of "Amazing Fantasy #15,” Spider-Man’s debut, would be a good investment. There seem to be quite a few available for sale on eBay, priced from a few hundred dollars to a mere thirty-five grand. I’m trying to convince my friend that buying “Giant-Size X-Men #1” would have so much more cachet. Right? And it’s cheaper! If I ever make mega money, all my rooms will be filled with comic books and statues. Take a look at this blog, X-Men: Statues of Future Past, which is basically my dream home. I won't need any other rooms, just this one. And in case you some wallpaper for your digital home, I painstakingly stitched together this 50th anniversary Avengers poster. And here's the X-Men one. Warning: Both are hugely, and probably life changing.

I still haven’t had a chance to read Chad Harbach’s The Art of Fielding that came out a couple of years ago, and now he’s got an anthology out titled MFA vs NYC: The Two Cultures of American Fiction. It sounds like a must read for writers. Back in 2012 I read Keith Gessen’s How a Book is Born, which focused on Harbach’s debut and was really interesting, plus I want to re-recommend this n+1 podcast episode with Gessen.

28 November 2013

Can It All Be So Simple

It’s been awhile since I’ve updated you to the state of my iOS game playing. Important stuff, I know. Since a few months ago, I’ve been burning through games. Some quickie reviews and recommends.

I was lauding Neuroshima Hex before but have now played it for many hours. It’s still great and a new expansion pack just tossed in more armies. Yeah it’s a little confusing to start but after you get the hang of it it’s really great. My only lament is that I can’t find any friends to play with me. Ahem. Also there don’t seem to be very many players online sadly.

The other two games that have seriously sucked up my time have been Ascension and Agricola. Ascension is a port of a physical collectible card game and it’s got an interesting spin on deck building. I got into it and then got REALLY into it once I realized there was a whole new level of playing that involved combos and infinite card runs. It reminded me of some of my finer Magic decks and I was hooked. Luckily I tore myself away from Ascension long enough to get super excited about Blizzard’s upcoming Hearthstone, which is basically their take on Magic. It’s gonna annihilate all the other collectible card games out on iOS probably, and I’m ready for that armageddon.

As for Agricola, I finally unearthed some of its mysteries and strategies. Since then I’ve spent more time than I’m willing to admit battling fellow farmers human and computer alike. I’ve learned which occupations work best for me, when to grab the wood over making an major improvement, and still I’m not that good in the big scheme of things. What I need is more friends to play with… sense a theme here? Basically Agricola is a worker placement game in the style of Settlers, sort of, but with no random chance. Anyway, let me just show off a screenshot from my finest game of Agricola yet, and revel in all those sheep, pigs, and cattle. It's not quite as fun as herding sheep on Playstation, but it's close.

Samurai Siege is a Clash of Clans clone that I was loathe to get into but it’s done so well and I actually kind of like the little samurai people. I’m giving it two weeks before I delete it, because I already did my time with Clash. Same principle applies to Tiny Death Star actually. I loved Tiny Tower and reskinning it with Star Wars is great, but only amusing for a bit. Two weeks and I’m out. Having little pixelated Stormtroopers running around in your building is kind of great though. As is the midi Star Wars music. Pocket Trains isn’t a reskin but it’s too similar to Pocket Planes to be fun. It just feels like playing the same thing again. No mas. Actually, speaking of Nimblebit, their Nimble Quest was a really great take on Snake but I didn’t play it that much after a few runs.

Stuff I tried but couldn’t get into: Summoner Wars, Ravenmark Mercenaries, War of Nations, Superbrothers, Pocket Heroes, any of the Arcane Empires / Kings of Camelot / Game of War freeminum stuff. The interfaces were a bit too clunky on those latter few and it was all the same game over and over. Ugh. Also, the awful Marvel War of Heroes game was such a disappointment. I wanted to get into something card collect-y but this wasn’t the answer. I guess I could try out Avengers Alliance to get my Marvel fix.

On the casual side of things, I still have Heads Up!, which I briefly mentioned here, and it’s always fun for a few minutes of party time. I recommend the category where you have to charades everything out. Makes for better videos.

My current casual obsession is Quiz Up, which is a super clean and well designed head-to-head trivia challenge game. (Sidenote: If someone can manage to make Quiz World for iOS, I’m done, I would never stop challenging people to mass games of trivia.) On my third game of Quiz Up, I took out the top ranked Philippines player in the Pop Songs category. I felt bad because well, you know, Philippines right now, but I secretly was wild with glory. Little did I know that would be my high mark. Apparently I know very little about dinosaurs, economics, myth & folklore, medical, and absolutely nothing about food. It's really time for me to start studying more. Come play Quiz Up with me. Trivia forever.

Also, somehow I've decided it's time to play Candy Crush. I fear its addictive qualities but am also curious why everyone is so into it. When JMZ started posting Instagrams of mysterious shit like this and being super excited about it, my interest was piqued. I'd read about the powers of Candy Crush's core loop but haven't experienced it first hand. Now I'm going to take the plunge. Wish me luck.

And these two are basically the same game but it was worth downloading Juice Cubes and Cloudy with a Chance of Meatballs 2: Foodimal Frenzy just to see the anthropomorphic fruits. Playability lasted for about fifteen minutes though.

Back in September, my favorite iOS games site Pocket Tactics spun out a sister site focusing on PC games, Red Door Blue Key. I don’t even own a PC anymore and I still read this thing. Basically it just makes me think about what games I would play if I had a PC around. Similar to my "if I had an iPad I would totally play the hell out of Eclipse and XCOM" fantasies. In related dreams, someone get me an iPad mini for Christmas, thanks.

23 May 2013

Swinging in the Backyard

I've spent a lot of time recently downloading a raft of iPhone games. With Hay Day done and over with, I've been looking for the next fun thing. Basically I need three games in rotation at all times: an one-on-one game, a farming game, and something multiplayer strategy. Oh and sometimes a building game like We Rule or Clash of Clans.

For one-on-one games, Letterpress has fallen by the wayside, and I can't get into Candy Crush or Dots. Anything but Candy Crush! My next best bet is the OK Go supported Say the Same Thing, but if that doesn't work out, it's back to Chess with Friends. (Lately I've been using the Caro-Kann Defence and suffocating the hell out of white. Caro-Kaaaan!)

The farming hole is huge right now, as Hay Day has lost all its charm for me. The problem is, nothing is better than it right now. Supercell is just too damn good at making their farming games. For a second I thought Mouse Town would be awesome, but it's got no multiplayer element. The novelty of defending your cheese wears off pretty fast. And Megapolis certainly didn't fill a void either, as much as I wanted a city simulation. If you got something better than Hay Day or Clash of Clans to farm, recommend away. As mayor and Magellan of our games group, my constituents demand cute graphics and high social interactivity. And of course it has to be free.

The real stuff I'm having difficulty finding is replacement for Uniwar. Most of the problem is that Uniwar is just too good. We've been playing this thing for four years and it still stands the test of time. However, we need a change and since there's a boom in iOS strategy games currently underway, I dug in for some heavy research. The dream, of course, is to play Magic 2013. But nobody plays Magic except me, plus I don't have an iPad. (More on that later.) Before searching, I broke down what qualities I was looking for in a battle game.
Asynchronous multiplayer. That erases most of the RPGs and first person shooting games. Staying connected for a twenty minute game session is not happening. Neither is pass-and-play. I can't get anyone to come hang out with me, much less sit around passing an iPad back and forth. Potential single player gems like Hunters 2 get eliminated from contention too. We need at least four players.

Strategy based. Ideally hex based, since we are now familiar with these type of games. I personally want as much complexity as possible, but I know that's not for everyone. But the main reason Uniwar has worn out is that new units aren't being introduced and the tactics are getting stale. I want massive replay value.

Nice graphics and clean UI. They don't need to be incredible, but something more than serviceable. More important is how annoying the user interface is. Small text is the worst. Empire Four Kingdoms kind of lost me there. On the other end of the spectrum, I almost went with Autumn Dynasty just because the watercolor art style looked so beautiful. Air Tycoon Online seems quite interesting, but the graphics are nowhere near as appealing as Pocket Planes, so that's out.

Cheap. This is a tough one, as most of the good games now require money upfront. Many of my friends still refuse to drop a penny on iOS games, but I think that will have to change. Uniwar cost $2.99 when we got it, and there are often sales. Anything worth playing now costs at least three bucks. While I used to hate paying for apps, a few dollars is less than what I lose at the laundromat in faulty machines.
With those factors in mind, I think I found the game of me/us. Neuroshima Hex! It's got a lite version I tried out, and I just ponied up for the full version. You can read the reviews to get a sense of the game, but already I can tell it's got a great mix of strategy, depth, and replayability.

The only downside is that while the full app is a mere $4.99, getting all additional expansion armies costs $7.99. That could price it right out of my friends' willing-to-pay range. Still, I'm gonna do all I can to push them to play Neuroshima Hex, because it seems like it's absolutely fantastic. Now I just have to figure out which factions I like...

While researching and testing all these games, I found the perfect blog to follow to stay up on the games I liked: Pocket Tactics. It's a "journal for core gamers" and I blitzed through a ton of their reviews. Check out their Best of 2012 and Most Anticipated iOS Games of 2013. Also, I want to recommend Shut Up & Sit Down and Polyhedron Collider as interesting traditional board game blogs. SU&SD have a podcast too.

Games that seriously pique my interest are the soon to be here Warhammer Quest, Frozen Synapse ("a smaller scale and more action oriented take on Diplomacy"), and Settlers of Cataan finally having online multiplayer. Also, I took a look at Stone Age and Caylus but will wait for Agricola. A lot of these are board game ports, and I'm excited for the idea of not having to find friends to play games with. Because, you know, finding serious board game friends is harder than finding the perfect iOS game. At least for me. Someone come play with me! Wah wah.

The downside of all this awesome stuff coming out is that I don't own an iPad. Some of these games require the bigger screen, and since I have no intention of buying an iPad, I'll just have to borrow my sister's mini to play this stuff. I hope she doesn't mind. Oh and I downloaded Street Fighter IV because it was on sale and I mean, it's Street Fighter for your iPhone. The port is pretty great, and I'm happily throwing fireballs and hadoukens sporadically and with little to no precision.

Last thing. Who would I be if I didn't immediately tell you to download Robot Unicorn Attack 2? Your worst friend, that's who. RUA2 is just as lovely as the first one, and now available with a black stallion too. If only they would let you insert your own soundtrack. I would queue up Nina Simone's "Sinner Man." Heyo Rainbow Dash, away!

15 March 2013

Spring Is Nigh


Currently pushing: School of Thrones. This Game of Thrones parody, set in high school, is genius. "Prom is coming!"

When news hit that Google Reader was shutting down in a few months, I did what any sane person would: I panicked. I mean, I've been a huge fan of Reader for years and am always spreading the gospel of RSS, while constantly on guard against subscription bloat. Without Reader and my 600+ subscriptions, how was I going to keep up with the world? I cursed Google's good name, and just like everyone else, started looking around for alternatives…while simultaneously holding out hope that Google would reverse its decision. However, after reading a few articles, the decision was clearly a permanent one. On Wednesday night, I went to bed with a heavy heart, worried about the future of my feeds.

"Why, why, all you idiots who still visit web sites individually, it's all your fault! If only you had adopted Reader when I told you to, usage would not have declined! "

Luckily, morning brought clarity as my friend pointed out that with the RSS king abdicating his throne, a new and better reader would emerge. From here until July, it would be a giant battle for control of Middle Earth and the hearts of the dedicated geeks that live and die by RSS. In the twenty four hours since the announcement, the Internet has already gone through the grief cycle and now everyone is scrambling (even somewhat excitedly) for a solution.

I've tested out some of the options already but so far all are lacking. Feedly and Flipboard are pretty, but not for me. I need more power and don't care about an engaging interface. The Old Reader and Netvibes aren't even working right now, but I fear they won't be adequate either. I'm thinking that the true savior won't reveal itself until the programming community has had a chance to react. Meanwhile, I will await the prophecy and hold off on declaring my allegiance to a new king.

Sidenote: If Google somehow decides to shut down Blogger, I'm gonna turn on them so hard. I might even consider giving up Gmail. I mean, no I won't. That would be blasphemy! Ack.
A few months ago, I talked about how addicted we were to Clash of Clans. Well, no more. Now it's Hay Day all the way! Hay Day is actually Supercell's first game, before they created Clash. It's the farming game we've all been waiting for. Ever since the demise of Papaya Farm, my friends and I haven't been able to replace the vegetable sized holes in our digital hearts. Well, it's safe to say that we have found that replacement. My sister actually spent money to buy speed up diamonds the other day, a first for her.

While Hay Day doesn't bring too much new stuff to the table, it is very refined and the interface, graphics, and gameplay are all stellar. Plus there's a ton of amusing details embedded in Hay Day. Like when your pigs stand up and wave at you, while plastering silly grins on their faces. Hi-la-ri-ous! I can't wait to see what the horses do. A few things I wish the game had: a global stock market, a way to directly trade with your friends, and more social features when you visit other people's farms. But that's just nitpicking. For now, Hay Day has completely taken over my life and if you download it, it'll probably consume you too. Fair warning.

While reading around about Hay Day, I stumbled across this blog, Deconstructor of Fun, that does a wonderful analysis of monetized games. Their interview with Supercell's Timur Haussila about Hay Day is very interesting. And their analysis of what makes Clash of Clans so fun, with its talk of "core loops," is a lesson in constructed addiction. The blog is a must read for anybody who plays iPhone games. I'd say throw the URL into your Reader but well... Just bookmark it, I guess.

10 July 2012

To the Skies

Want to be the next Richard Branson? Want to spend your free time flying planes around the world and earn honor, prestige, and fake money? Have I got the game for you. Pocket Planes from NimbleBit, makers of Tiny Tower. I briefly mentioned Pocket Planes a few weeks ago but now that I'm deep into it, I thought I'd come back to tell you more. Short verdict: I love it.

While it took a while to ramp up and get enough capital to really start moving people around, by the time I hit Level 7 or so, I was totally invested in my mini-airline. Pocket Planes is one of those games that seems a little boring at first but once you get into it, the options multiply. Which routes are the best? What planes should I invest in? Do I want to go East toward Asia or West toward North America? Is it worth spending precious bux to outfit my pilots in fun costumes? These are the kind of things you'll be thinking about the further you get into the game.

Another side benefit of playing Pocket Planes is that I feel like I'm learning a bit of world geography. I totally suck at knowing where cities are -- the only map I studied growing up was the one used in Risk -- but Pocket Planes is helping me out with that. My start city was in Recife, Brazil and now I cruise through Fortaleza, Teresina, Araguina, Porto Velho, Cuiaba, and Asuncion on the daily. Next up I'm gonna conquer Central America.

While the in-game population numbers and flight distances aren't entirely accurate, it's close enough to gauge the size of a city. Helpful info nuggets also let you learn a bit about the cities you're flying in and out of. For example, did you know Bogota was "The Athens of South America" with its many universities and libraries? I sure didn't. My recommendation for starting off is to pick the continent you know the least about. Then you can say you're getting educated while obsessing over your planes. Or you can try your hand at either of these Sporcle quizzes: countries of the world and countries by capitals. I did pretty terrible.

Usually I like to check out a few strategies before playing these sort of games but for Pocket Planes I just leapt in. That meant I made some major mistakes. For example, in my eagerness to expand to another continent, I immediately opened up an airport in Monrovia. Unfortunately my planes from Recife didn't have the range to cross the Atlantic. Whoops.

After some early hiccups, I've been testing out the hub and spoke model because I want to rack up cash. Previously I just flew around to cities that sounded interesting. Now I feel like I was hired to transform a regional airline into a global powerhouse. That means eliminating small airports, upgrading airplanes, and concentrating on using cost effective strategies. My goal is to be the airline of choice for all those little digital Phileas Foggs in my life.

Also, closing an airport costs money, sending parts to your friends costs bux, recommissioning planes from the airport, and just about everything needs a bit of pre-planning. Of course you can't really mess up in Pocket Planes but it really hurts to lose valuable bux because you didn't plan ahead. Tips that I initially scoffed at but now wholly recommend:
  • Rename your airplanes for easy identification. For example, I'd use "2P1C7" to indicate that the plane carries two passengers, one cargo, and has a range of 700 miles. Or "4C945" to show that it carries four cargo and can go 945 miles.
  • Color code your fleet. This helped tremendously. My long-haulers are white/orange while my regional airplanes are splashed in red/yellow. This visual identification allowed me to select planes easily and also had the side benefit of making me feel like I was controlling a real fleet. "Everything is painted the same, this must legit!" If only they let me make Shamu planes. Future partnership idea?
  • Join a flight crew. At first I just wanted to start my own crew but then realized that I'd never win any prizes that way. By joining up and doing world events, you can win exclusive airplane parts and bux. This wiki explains how Events work. (Make sure you do the five required drop offs or you won't get the prize.) I feel like a bandwagoner but for now I'm hopping aboard #jayisgames for a bit to get free bux. Until NimbleBit adjusts flight crew sizes -- there's no incentive to keep your team small right now, which is lame -- I'll be piggybacking off the work of others. Just like in real life...
Have I sold you on Pocket Planes? Are you ready for take off? If you do end up playing, come find me and we can trade parts and have discussions about why it matters that all our fake employees are upbeat and that our costumer service is spot on. Then we'll go find out which IRL airlines most closely matches ours. It'll be grand.

10 November 2011

What is it you do exactly?

I spent an hour or so earlier playing this video game about making a video game. So meta. In Game Dev Story, you manage a studio by hiring coders, designers, sound engineers, developers, and writers. Along with selecting the right staff, you're in charge of advertising and picking the genre of game to produce.

My first attempt was to create a ninja puzzle. It pretty much got terrible reviews and bombed. Then I created a romantic action game that did slightly better. As my team worked to pump out some hits, I had to make sure they were paid on time, that they had energy to perform at their best, and also decide if we should pay out licensing fees and try to anticipate what our fan base wanted.

After reading Harold Underdown's "What a Publisher Does," I thought about how cool it would be if there was a publishing game just like this. I mean, unless you work in a particular industry, it's easy to overlook how complicated things can be. "Don't products just magically appear?" Even when I was in the gaming industry as a tester, I wasn't fully aware of what all the other departments did until after a few months. Imagine if a game could replicate the entire chain of decisions toward publishing a smash book. Or how bad you would feel when your company launched something without proper marketing and it struggled.

Heck, imagine if games like this existed for every industry. I have no idea what most of my friends do every day at their jobs. I'd love a game that showed me what someone in advertising does all day, or what sort of decisions go into investment banking and architecturing. I mean, I learned the basics about a fast food company's supply chain from the McDonald's Game!

Actually, the company that makes Game Dev Story already sort of does this. Kairosoft has simulation games for managing a cruise ship, becoming a music mogul, becoming an illustrator, running a sushi joint, and one that I'm eagerly waiting to be ported over from Android: being the dictator of a soccer team. Power over little people, it's the thing that makes me keep playing these things.

Growing up, I played this basketball simulation game where you managed your team over many seasons. Keep in mind, you didn't even get to play the games, you just lorded over them by trading players, substituting different lineups, and adjusting pre-game strategy. I probably went through a dozen consecutive seasons of this. Just sitting at my computer screen watching little basketball players play each other. And I wonder where my childhood went.

Of course, as an adult, one could just go work in these other industries to find out what they're like. Or you know, I could read a book, do an interview, and research or something. But where's the fun in that?

15 October 2011

It's a Small Wonder

Here with another edition of games you hate but love, an update on my current mobile game obsessions -- just in time for your shiny new iPhone 4S's. Two years ago it was Papaya Farm, the gateway drug. Last spring it was We Rule for a few furious months. Then in July we started in on Bakery Story. I was ready to quit my pastry chef career weeks ago but waited until I converted all my ovens and coffee makers into ice cream machines for a grand re-opening. Now I'm going to stop serving my delicious sundaes and let my demanding customers starve. I'm so over (virtual) desserts.

The preference for my play group -- five girls and three guys -- are that games have to be cute and there has to be a social element involved. No actual skill required. Surprisingly, it's not easy to find games that fit the bill despite the deluge in apps that are designed to these specifications.

Most of the zoo type games are no good because raising a few animals to stick in cages is hardly exciting. Dragon Vale was okay for about five seconds because who didn't love How to Train Your Dragon, but it ultimately proved to be too boring. Trying to breed dragons to get a particular species is interesting but I just kept wishing for an iPhone Pokemon.

The only animal game I'd get into has to involve some sort of safari theme where you try to balance the predators versus the prey -- all while preserving plant life, recovering from natural disasters, and avoiding poachers. I want to simulate the circle of life or nothing else. Give me some complexity in animal games already.

Luckily I have found two games worth checking out. The first one is a familiar theme, just Mafia Wars dressed up with graphics and action. While I don't espouse violence in real life, I have no problems mugging, robbing, and committing all manner of crimes to make my name feared across the five boroughs. There is a lot of satisfaction in watching your little avatar punch people out and then steal their money.

You also get to build a neighborhood of your own and so far I have a sparkling basketball court surrounded by a late night pizza joint and a classy abandoned building. Come on through, I've got the safest streets in Crime City because I believe in keeping danger off my stoop.

And since I like to brag, my record in fights versus my "rivals" is 104-4. That's a 0.963 winning percentage and three of those losses were when I wasn't looking and got jumped. The one legitimate loss was on my first day, when I was still wet behind the ears. Since then I've been practically undefeated. I'm pretty sure I was born to intimidate.

The other game is my favorite so far. It's called Tiny Tower and is an 8-bit treatise on life in the modern metropolis. Okay maybe it's not quite that deep. The goal of Tiny Tower is to build a skyscraper filled with happy residents and booming businesses. Each person has a dream job and if you put them in that position, they are like totally appreciative.

As you add floors to your building, you'll create photo studios, golf courses, banks, wood shops, grocery stores, and more delightful places to decorate and staff. Being able to hire, fire, and evict people is a powerful feeling. Also, your "bitizens" get to wear funny costumes and talk about each other in their own version of Facebook.

Download Tiny Tower already, it's megalomaniacal fun and unlike other freemium games, doesn't force you to pay real money to unlock stuff. Then friend me please! Well, after checking out this article, "How Skyscrapers Can Save the City."